#include <inputValue.h>
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| Constant (double dt, unsigned int numNeurons, const pugi::xml_node &node) |
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virtual void | update (double dt, unsigned long long timestep, std::function< void(unsigned int, double)> applyValueFunc) override |
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virtual | ~Base () |
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| ScalarBase (unsigned int numNeurons, const pugi::xml_node &node) |
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void | applyScalar (double value, std::function< void(unsigned int, double)> applyValueFunc) const |
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| Base (unsigned int numNeurons, const pugi::xml_node &node) |
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const std::vector< unsigned int > & | getTargetIndices () const |
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unsigned int | getNumNeurons () const |
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◆ Constant()
SpineMLSimulator::InputValue::Constant::Constant |
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double |
dt, |
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unsigned int |
numNeurons, |
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const pugi::xml_node & |
node |
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) |
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◆ update()
void SpineMLSimulator::InputValue::Constant::update |
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double |
dt, |
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unsigned long long |
timestep, |
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std::function< void(unsigned int, double)> |
applyValueFunc |
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) |
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overridevirtual |
The documentation for this class was generated from the following files: