GeNN
4.9.0
GPU enhanced Neuronal Networks (GeNN)
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This is the complete list of members for SpineMLSimulator::Input::SpikeBase, including all inherited members.
apply(double dt, unsigned long long timestep)=0 | SpineMLSimulator::Input::Base | pure virtual |
Base(double dt, const pugi::xml_node &node, std::unique_ptr< InputValue::Base > value) | SpineMLSimulator::Input::Base | protected |
injectSpike(unsigned int neuronID) | SpineMLSimulator::Input::SpikeBase | protected |
PushCurrentSpikesFunc typedef | SpineMLSimulator::Input::SpikeBase | protected |
shouldApply(unsigned long long timestep) const | SpineMLSimulator::Input::Base | inlineprotected |
SpikeBase(double dt, const pugi::xml_node &node, std::unique_ptr< InputValue::Base > value, unsigned int popSize, unsigned int *spikeQueuePtr, unsigned int *hostSpikeCount, unsigned int *hostSpikes, PushCurrentSpikesFunc pushCurrentSpikes) | SpineMLSimulator::Input::SpikeBase | protected |
updateValues(double dt, unsigned long long timestep, std::function< void(unsigned int, double)> applyValueFunc) const | SpineMLSimulator::Input::Base | protected |
uploadSpikes() | SpineMLSimulator::Input::SpikeBase | protected |
~Base() | SpineMLSimulator::Input::Base | virtual |