#include <input.h>
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| virtual | ~Base () |
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| virtual void | apply (double dt, unsigned long long timestep)=0 |
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| | Base (double dt, const pugi::xml_node &node, std::unique_ptr< InputValue::Base > value) |
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| bool | shouldApply (unsigned long long timestep) const |
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| void | updateValues (double dt, unsigned long long timestep, std::function< void(unsigned int, double)> applyValueFunc) const |
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◆ ~Base()
| SpineMLSimulator::Input::Base::~Base |
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virtual |
◆ Base()
| SpineMLSimulator::Input::Base::Base |
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double |
dt, |
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const pugi::xml_node & |
node, |
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std::unique_ptr< InputValue::Base > |
value |
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) |
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protected |
◆ apply()
| virtual void SpineMLSimulator::Input::Base::apply |
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double |
dt, |
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unsigned long long |
timestep |
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) |
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pure virtual |
◆ shouldApply()
| bool SpineMLSimulator::Input::Base::shouldApply |
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unsigned long long |
timestep | ) |
const |
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inlineprotected |
◆ updateValues()
| void SpineMLSimulator::Input::Base::updateValues |
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double |
dt, |
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unsigned long long |
timestep, |
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std::function< void(unsigned int, double)> |
applyValueFunc |
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) |
| const |
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protected |
The documentation for this class was generated from the following files: